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The Blog

Redesign Operational

Posted by Enzo on March 26, 2009

If anyone got that, that was an obscure Starcraft reference, you know? Whenever you finished building a Terran Battlecruiser, it'd pop up and the Commodore would yell, "Battlecruiser Operational!" Yes? No? I'm lame, you don't have to tell me three times.

Anyway, after about a month's worth of designing the site (the layout was actually for a final project) and pushing code around, it's up and functional, as far as I can see. I'm going to put the artwork section back up as soon as I can find a WordPress image gallery plugin that doesn't shit on my face whenever I try to update it (I used to use NGG gallery - I wouldn't recommend it). So here it is. I was looking at the websites of so-called "emo" bands and subcultures  and wanted to do a slight parody of their somewhat predictable styling  in my design, but I don't think I pulled it off too well, instead of looking ridiculous like I intended, it just blends in. Oh well. I mean, that's why I'm going to school, right.

What do you think? Don't mind me, as an aspiring web/graphic designer I tend to get sick of a design five minutes into completing it. It sucks. So in retrospect, here's something complete unrelated -- a picture of a koala in a bucket.

Koala in a Bucket

Currently listening to The Offspring - Kristy, Are You Doing Okay?The Outfield - Your Love, Ras Kass - Interview With a Vampire, Fall Out Boy - America's Suitehearts, and Super Mash Bros. - I'm an Adler Girl.

Anyway, cheers!

MSPaint Adventures & CUEK

Posted by Enzo on March 10, 2009

First off, an extremely inappropriate poster/t-shirt concept.

I'm Chris Brown, BitchNow I don't know if anyone of you follow MSPaint Adventures, the brainchild of Andrew Hussie, but if you do, you'll know that the epic saga of Problem Sleuth ended today after a year of several-times-daily updates. That's a metric fuckton of art, and that doesn't even take into account the storyline.

For those not in the know, MSPaint Adventures is an interactive comic strip. In the tradition of old-fashioned DOS games that you would progress through solely by typing actions into the command prompt, MSPA would progress in its story solely through possibly command prompts, all suggested by readers. Well, while Hussie still maintains some control over the storyline, he states that at least 95% of it was user-generated.

This is hugely inspiring and I've always wanted to do something along these lines. Maybe start it off in the forum to get an initial story going, and then proceed from there. Would anyone be interested in contributing to this?

Well, you know, lemme know. It's lonely on that forum.

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